Friday, 22 May 2015

University Production Diary #4: Personal & Collab Project Update

Hey everyone,

Apologies for the delay in blog posts. I've been so busy with trying to to complete my personal and collaborative projects, as I'm writing this it is Friday the day of the deadline. This will be the lastx production diary post, I'll try and continue to post my progress on the reaming animations in the near future.

So... lets review.

So all in all for the personal project, I completed all animations bar two, which I'll be finishing after the hand in. I managed to get roughly 20 seconds of footage with the animation I have done on the personal, all rendered out.

Here's some view port preview's of my animations, can you tell what they are?



In regards to the collaborative I have managed to complete two animations, one being an idle and the other a jump, however I'm close to finishing two more; a knife slash and a hatchet swing. In total I should have around 10 seconds worth of animation. I will be rendering out the unfinished animations to to try and grab some marks, I guess its something at least. :)

Unfortunately I can't see myself at this point in time being able to complete a gun jog and run cycle in the time I've got, but like I said, I'll be working on the remaining animations that I haven't managed to complete as I want them on my show reel as I'm already made some fairly good progress on them.

I look forward to sharing more with you soon. I blame the rendering if it takes me a while to get around to it, but I figured out how to render from the command line in windows... its soooo gooood!

Anyway, see ya.

Adam

Friday, 8 May 2015

Sketch Book Looks #1

Hello everyone, and welcome to Sketch Book Looks, a blog post series where I'm going to show you some of my most recent studies/drawings/sketches .etc I'm uncertain on the time period between Sketch Book Look's Posts due to other ongoing project work.

Okay, sooooo, lets get started!

So the first drawing is something literally from my head. Its of this fantasy valley as you can see in the sketch below. Two trees which I'd like to colour pink and use a nice cool colour palette. I want the mist of the waterfall to be quite a bing thing for atmosphere in this drawing when I take it into Photoshop. There are somethings I might add and take away whilst working on it in Photoshop, I mainly really needed to get a good idea of what I was seeing in my mind on paper first.


Okay, soooo, second drawing...

Friday, 1 May 2015

University Production Diary #3: Personal Project Update 3

Hey Everyone,

Terribly sorry for the gap between posting, we had a Easter break which was very much filled with work for myself, however I did get to have some free time off which was good.

Anyway, I'm here to update you all on my Personal Project. All is going well at this point, I'm currently posing out my 'Neck Break' animation sequence followed by the final animation for personal which is the 'Fight Sequence'. From then on out I will be setting up the rendering scenes for the 7 animations. 

Then I'll be starting collaborative projects which consist of.... that's right! More animations! :P More game orientated I believe, so I think the final show reel will have a good variety of animations. Get ready for Collaborative Project Updates for here on out :P

So now I'm going to show you one of my animations I rendered out yesterday, it look 17 hours to render out. Did I mention? I hate rendering? 

This is probably still not the final final version, so some things are subject to change. I've looped it a couple of times as its such a short animation. :)

video

I might try and make some blood spray in After Effects and have it instead of the 'Bang'. Anyway, that's all your getting to see, I have to keep the rest of my work under wraps for a later date. I still have a hell of a lot of work to do.

See yaa' on the next one.

Adam